Post by hubertbartels on Aug 1, 2020 14:13:31 GMT -5
After a night’s rest, the party left the Recreation Deck to head for the Command Deck. Their monorail sped up leaving the Recreation Deck, flew through several dead stops to come to a halt in front of the Command Deck station. The platform was clean, well-lit and guarded by two dead director robots. Obin disassembled the two robots to be certain they would not move.
After unlocking the blast door with an orange keycard, the party found themselves in a broad corridor, 20 feet high and 20 feet wide running down to another blast door at the end. A cross-corridor ran to the Astrogation on the left and Communications on the right.
Amelina reminded the party that they needed to retrieve the prismatic card from Astrogation so the party walked down the left corridor. They found themselves in a large room, filled with shelves of records of stellar bodies, planetary surveys, and dimensional discoveries. The glass objects could be read and studied at readers at the far end of the room. The whole place was dimly illuminated from wall lights, turned down.
The far end of the room opened up in a domed chamber, 100 feet in diameter. A projector stood in the middle of the chamber, currently showing the night sky of Golarion. Also sitting near the projector was a young woman of an exotic beauty, surrounded by glass records, paper notebooks and slips of paper. She was writing something in one of her notebooks when she noticed the party come in.
“I have already given the figures to Unity. Go away and stop bothering me,” she muttered. Then she looked up. “Ah, you aren’t from the god.”
Grigoro, blessed with the ability to see the true form of things, gasped. He saw that the young woman before them was actually a enormous void dragon. Amelina also saw through the deception. Grigoro whispered this information to the others.
At the this time, Astrovel noticed the planet Golarion was in the projection. The image of the planet was surrounded by a gridwork of satellites, completely enveloping the world. Erasmus began to explain their reason for being there. The bard’s explanation calmed the woman and she held out a fan of keycards. “I have no loyalty to any wanna-be god so I will leave you to your task.” The woman, Becrux, told them how she had done calculations for Unity and warned them that he would be a difficult task. She added that Unity’s plan for the planet would soon come to fruition and she hoped to be long gone. Becrux gathered up her notes and casting ‘dimension door’, left.
This left only one keycard to be gathered.
Returning to the main corridor, the party opened the blast doors at the end of the corridor. The corridor continued in the sane fashion, ending in another blast door. A cross corridor led to ‘Officer Quarters’ or ‘Conference Rooms’. The walls were covered in wall hangs depicting a sawtooth gear with the staring eye in the middle. The guard post at the blast doors at the end had gargoyle guards with tabards with the sane design. The gargoyles, drawn from the wild population that circled the heights of Silver Mount, sprung to attack.
Then Erasmus’s Prismatic Spray hit them. Several of them were blinded and a few were restrained. Their guard beasts, an alien creature known as Feranths, were similarly affected. Obin charged down the corridor and began hacking. In moments, the guards and their beasts were dead.
The blast doors opened when the orange keycard was inserted. The party stepped onto a sweeping ramp that circled around a command area down to the floor of the bridge. Other than the blast doors, the other exits from the command deck were two lifts. On the floor of the bridge stood 2 gargoyles and a large gargoyle, Rayaldach, who commanded them. Above the party were 2 more gargoyles, standing on a walkway.
The bridge had been transformed into a shrine to Unity, with a large silver statue of an angelic being replacing the captain’s chair. Wall hangings bearing the symbol of Unity, covered all the walls but the front of the room. Here was a glass window, looking over a ball of whitish blue energy encased in a silver framework – the Divinity Drive. Cold air leaked from the glass window, hinting at the intense cold of the drive.
The gargoyles and Rayaldach fought but their efforts only got them killed. On the ogre-sized Rayaldach, the party recovered the final prismatic keycard.
Cassandralee told the party that access to the Godmind would be through the lift down to computer support. The party descended down to the computer support floor to find themselves in another shrine to Unity. This room contained walls filled with racks of computing machinery and a floor covered in programming stations and monitors. One front wall was another window onto the Divinity Drive. From here, the party could see the massive cables running from the drive into other parts of the ship.
Ophelia was waiting for them here, a gargoyle remade by Unity to resemble an angel. She was accompanied by four Advanced Evaluator Cyborgs, robots that resembled forbidding angels but equipped with Gargoyle brains. Erasmus counterspelled her Meteor Swarm, Astrovel counterspelled her next spell and her Evaluator Cyborgs were cut down by Obin, Isotovar, and Amelina. Then they gathered to destroy the Head Priestess of Unity.
The party took a short rest. A programming console stood directly in front of the Divinity Drive had several mind-bender headsets along with slots for 5 prismatic cards. Everyone sat down, placed the mind-bender headsets on and inserted the cards.
After unlocking the blast door with an orange keycard, the party found themselves in a broad corridor, 20 feet high and 20 feet wide running down to another blast door at the end. A cross-corridor ran to the Astrogation on the left and Communications on the right.
Amelina reminded the party that they needed to retrieve the prismatic card from Astrogation so the party walked down the left corridor. They found themselves in a large room, filled with shelves of records of stellar bodies, planetary surveys, and dimensional discoveries. The glass objects could be read and studied at readers at the far end of the room. The whole place was dimly illuminated from wall lights, turned down.
The far end of the room opened up in a domed chamber, 100 feet in diameter. A projector stood in the middle of the chamber, currently showing the night sky of Golarion. Also sitting near the projector was a young woman of an exotic beauty, surrounded by glass records, paper notebooks and slips of paper. She was writing something in one of her notebooks when she noticed the party come in.
“I have already given the figures to Unity. Go away and stop bothering me,” she muttered. Then she looked up. “Ah, you aren’t from the god.”
Grigoro, blessed with the ability to see the true form of things, gasped. He saw that the young woman before them was actually a enormous void dragon. Amelina also saw through the deception. Grigoro whispered this information to the others.
At the this time, Astrovel noticed the planet Golarion was in the projection. The image of the planet was surrounded by a gridwork of satellites, completely enveloping the world. Erasmus began to explain their reason for being there. The bard’s explanation calmed the woman and she held out a fan of keycards. “I have no loyalty to any wanna-be god so I will leave you to your task.” The woman, Becrux, told them how she had done calculations for Unity and warned them that he would be a difficult task. She added that Unity’s plan for the planet would soon come to fruition and she hoped to be long gone. Becrux gathered up her notes and casting ‘dimension door’, left.
This left only one keycard to be gathered.
Returning to the main corridor, the party opened the blast doors at the end of the corridor. The corridor continued in the sane fashion, ending in another blast door. A cross corridor led to ‘Officer Quarters’ or ‘Conference Rooms’. The walls were covered in wall hangs depicting a sawtooth gear with the staring eye in the middle. The guard post at the blast doors at the end had gargoyle guards with tabards with the sane design. The gargoyles, drawn from the wild population that circled the heights of Silver Mount, sprung to attack.
Then Erasmus’s Prismatic Spray hit them. Several of them were blinded and a few were restrained. Their guard beasts, an alien creature known as Feranths, were similarly affected. Obin charged down the corridor and began hacking. In moments, the guards and their beasts were dead.
The blast doors opened when the orange keycard was inserted. The party stepped onto a sweeping ramp that circled around a command area down to the floor of the bridge. Other than the blast doors, the other exits from the command deck were two lifts. On the floor of the bridge stood 2 gargoyles and a large gargoyle, Rayaldach, who commanded them. Above the party were 2 more gargoyles, standing on a walkway.
The bridge had been transformed into a shrine to Unity, with a large silver statue of an angelic being replacing the captain’s chair. Wall hangings bearing the symbol of Unity, covered all the walls but the front of the room. Here was a glass window, looking over a ball of whitish blue energy encased in a silver framework – the Divinity Drive. Cold air leaked from the glass window, hinting at the intense cold of the drive.
The gargoyles and Rayaldach fought but their efforts only got them killed. On the ogre-sized Rayaldach, the party recovered the final prismatic keycard.
Cassandralee told the party that access to the Godmind would be through the lift down to computer support. The party descended down to the computer support floor to find themselves in another shrine to Unity. This room contained walls filled with racks of computing machinery and a floor covered in programming stations and monitors. One front wall was another window onto the Divinity Drive. From here, the party could see the massive cables running from the drive into other parts of the ship.
Ophelia was waiting for them here, a gargoyle remade by Unity to resemble an angel. She was accompanied by four Advanced Evaluator Cyborgs, robots that resembled forbidding angels but equipped with Gargoyle brains. Erasmus counterspelled her Meteor Swarm, Astrovel counterspelled her next spell and her Evaluator Cyborgs were cut down by Obin, Isotovar, and Amelina. Then they gathered to destroy the Head Priestess of Unity.
The party took a short rest. A programming console stood directly in front of the Divinity Drive had several mind-bender headsets along with slots for 5 prismatic cards. Everyone sat down, placed the mind-bender headsets on and inserted the cards.