Post by Luke Porter on Mar 8, 2024 15:41:35 GMT -5
Why might you want to come to Restenford?
1. You are related to the baron, Grellus Resten, or his wife (Fairwind). You might be a cousin or a nephew/niece or a suitor for the hand of their daughter, Andrella.
2. You have been assigned to the temple of Helios Aspheltis, The Holy Light in the form of The Unfaltering Sun, and are to work closely with high priest Qualton.
3. You wish to learn some of the rituals and lore from one of the three great Wizards of the Isles, Peltar. He is an expert in rituals of the ancient Heysham peoples of the isles who were long vanished even before the first men to step foot on the isles.
4. You wish to study the ancient ruins of the Heysham peoples of the isles who were masters of magic and who’s cyclopean structures and menhirs still dot the isles.
5. You are on the run from the assassin’s guild of Garrotin. Perhaps you stole from the wrong noble in Lendor city, or you got caught up in the politics of the Great Kingdom of Aerdy to the west or the Old Republic in the southeast.
6. You are a devotee of the Old Faith and wish to study and learn ancient rites from Felwin, who has delved some of the deepest mysteries.
7. You have a score to settle with the town smith of Restenford, a dwarf known as Smythe. Or maybe you want his protection from the prying eyes of the city watch.
8. You are an elf or elf-blood who is on a dreamquest that has you drawn to the Dweomer Forrest.
9. You are a seeking your fortune from the earth and wish to explore the canyons of the Kellman Hills for gems and buried treasure of eons gone by.
10. You’ve heard rumors of the witch of the Dead Forrest who rides a pitch-black horse with flaming hooves and mane.
11. Are a dwarf or dwarf-kin who has connections in the Xerbal mountains. Perhaps they owe you money, or you have inherited a share of a mine.
12. You are following in the footsteps of Thoralf of the Blazing Sword, he disappeared in this area over 100 years ago.
1. You are related to the baron, Grellus Resten, or his wife (Fairwind). You might be a cousin or a nephew/niece or a suitor for the hand of their daughter, Andrella.
2. You have been assigned to the temple of Helios Aspheltis, The Holy Light in the form of The Unfaltering Sun, and are to work closely with high priest Qualton.
3. You wish to learn some of the rituals and lore from one of the three great Wizards of the Isles, Peltar. He is an expert in rituals of the ancient Heysham peoples of the isles who were long vanished even before the first men to step foot on the isles.
4. You wish to study the ancient ruins of the Heysham peoples of the isles who were masters of magic and who’s cyclopean structures and menhirs still dot the isles.
5. You are on the run from the assassin’s guild of Garrotin. Perhaps you stole from the wrong noble in Lendor city, or you got caught up in the politics of the Great Kingdom of Aerdy to the west or the Old Republic in the southeast.
6. You are a devotee of the Old Faith and wish to study and learn ancient rites from Felwin, who has delved some of the deepest mysteries.
7. You have a score to settle with the town smith of Restenford, a dwarf known as Smythe. Or maybe you want his protection from the prying eyes of the city watch.
8. You are an elf or elf-blood who is on a dreamquest that has you drawn to the Dweomer Forrest.
9. You are a seeking your fortune from the earth and wish to explore the canyons of the Kellman Hills for gems and buried treasure of eons gone by.
10. You’ve heard rumors of the witch of the Dead Forrest who rides a pitch-black horse with flaming hooves and mane.
11. Are a dwarf or dwarf-kin who has connections in the Xerbal mountains. Perhaps they owe you money, or you have inherited a share of a mine.
12. You are following in the footsteps of Thoralf of the Blazing Sword, he disappeared in this area over 100 years ago.